Sunday, August 5, 2007

The Beginning of The Game Scholar's Journal

This is the start of an ambitious project that I hope to maintain for the rest of my life; hopefully.

As it stands right now, there are many gaming news sites for the game players. The latest games, the latest tricks or cheats, the latest in mouth watering goods that promise to tantalize and amaze the game players.

There are also game sites for the game makers. These sites are filled with white papers, articles, business forcasts, and more technical "how-to" guides than you can shake a primive 3D object at.

But over time, I've noticed that there is a kind of divide separating the game players from the game makers. Most game makers have a hard time finding the time to play games, even the ones they work on, and game players often have a lack of understanding of how a game works from the inside out.

I have studied game design and have played many, many games over my lifetime. In this blog I hope to find a way to bridge the gap, address some issues, and link information from notable game designers and game makers to the game players who enjoy their creations. In doing this, I hope that game players will have a better appreciation for what game makers create, and game makers will have a greater appreciation for where the game players are coming from as well.

Along the way, I intend to look at graphics, music, ludology (a really fancy word that breaks down to "Game Play"), technology, philosophy, politics, and more.

Perhaps, some day, all this will come together in a more physical published format that can reach an even wider audience, but in the meantime, this will be a good place to start.

So keep an eye peeled, as this should grow rather quickly.

~Steve "Game Scholar" Broida

1 comment:

Yehuda said...

Good luck, and enjoy.